When students enter their Journey or an Assignment, they land on a game bridge their next Objective.
Each game pillar in the bridge represents a game, and student’s progress through that game is represented on the game pillar.
Each horizontal game bridge block is a level and each level is a collection of puzzles. Most levels have 8 puzzles for students to solve. Student usually have 2 JiJi tries - when they answer incorrectly twice, they restart the level. Occasionally, levels may have more or fewer puzzles or tries. For example, some Division Algorithm levels have just one puzzle - but it has a lot of steps, so it takes as long as an 8 puzzle level!
When a student completes a level, they earn that section of the bridge and take one step towards completing the objective.