An important goal of ST Math is that students take a conscious role in their learning so they can more easily apply what they learn in ST Math to other situations. Remember that the animation provides immediate and informative feedback so use it (and Teacher Mode) to help students figure it out for themselves.
Your role in that process is called Facilitation:
- Monitor students while they are working.
- Periodically ask students how they are “winning” the games.
- Ask questions (like the ones below) to learn what they’re thinking.
- If students are “stuck,” use the 3 Steps to help students figure it out for themselves.
Step 1: Uncover Thinking
- What have you tried?
- What happened then?
- Why did you ____?
Step 2: Examine the Animation
- What is happening in the animation?
- What did you notice?
- What did you do and what happened?
Step 3: Apply Hypothesis
- What do you think will happen?
- How will this work on this problem?
Other questions you can ask include:
- What does JiJi need to do?
- How can you help JiJi?
- What have you tried? What happened?
- What did you try that didn’t work? Why didn’t it work?
- Is this like an earlier puzzle? How is it the same? How is it different?
- What did you see that showed you the answer was wrong?
Occasionally, you might want to put a group of 2-4 students who are struggling with the same game together around one computer. Log in to Test Drive on your JiJi Console to access games and facilitate the students as a group. Encourage interaction among the students as they discuss the hows and whys of that game. When students feel more confident and competent, send them back to their own devices to try the games on their own.
We have a one page facilitation guide, as well as a bookmark-sized version below.